“Executive Decision”

September 1, 2010  |  XIII  |  No Comments

A day at the office is about to turn nightmarish for this unsuspecting bank manager, as the hostage-taking amnesiac ‘XIII’ flees assassins, mercenaries and the FBI. Tools and tricks: cheats enabled through modded map editor, no-HUD, FRAPS.

“Air America”

August 31, 2010  |  Medal Of Honor Airborne  |  No Comments

The experimental use of airborne infantries in World War II gets off to an early start, hundreds of miles from the exploding skies above Sicily or the dreaded Flaktürme guarding Berlin. Tools and tricks: no-HUD, tiledshot, free camera, high FOV, playersonly.

“The Restaurant At The End Of The Universe”

August 30, 2010  |  Mass Effect 2  |  No Comments

Is there such a thing as an iconic scene in a game derived from iconic scenes? Mass Effect 2 says yes, then repeats it in every corner of its universe. Here, in the lawless hub of the Omega mining colony, the capricious Commander Shepard considers her options. Tools and tricks: free camera, no-HUD, tiledshot, disabled lens flare.

“Make A Scene”

August 29, 2010  |  Viewtiful Joe  |  No Comments

On a date that clearly could have gone better, Silvia’s about to be given something else to worry about. Luckily, when the villanous Jadow group snatch her into Movieland, boyfriend Joe discovers his dazzling alter ego. Tools and tricks: Dolphin Gamecube emulator, OpenGL HD rendering, free camera hack.

“Something Old, Something New”

August 28, 2010  |  Robocop  |  No Comments

The corporate temples of Delta City advance on a forsaken Old Detroit. That’s how I like to see it anyway, even if the movie’s timeline says otherwise. Data East was a master of that arcane coin-op art, parallax scrolling backdrops. Tools and tricks: MAME tile extractor, Photoshop.