“We Gather Together”

January 28, 2012  |  BioShock ( Irrational Games, 2007 )  |  Genre: Horror  |  Engine: Modified Unreal Engine 2

Tools and tricks: antialiasing (FXAA), Post Process Injection DLL w/ pre-sharpening for texture and post-sharpening for image, high-performance ambient occlusion, 2160p rendering, no-HUD, custom FOV, noclip, timestop.

Available resolutions:  1920x1080


1 Comment


  1. oh crap, you made play this game again :) awesome shot as usual!

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