“We Gather Together”

January 28, 2012  |  BioShock  |  1 Comment  |  Download Wallpaper (1080p)

Tools and tricks: antialiasing (FXAA), Post Process Injection DLL w/ pre-sharpening for texture and post-sharpening for image, high-performance ambient occlusion, 2160p rendering, no-HUD, custom FOV, noclip, timestop.

“It Follows”

January 28, 2012  |  BioShock  |  1 Comment  |  Download Wallpaper (1080p)

Tools and tricks: antialiasing (FXAA), Post Process Injection DLL w/ pre-sharpening for texture and post-sharpening for image, high-performance ambient occlusion, 2160p rendering, no-HUD, custom FOV, noclip, timestop.

“Take The Power Back”

January 26, 2012  |  BioShock  |  1 Comment  |  Download Wallpaper (1080p)

Tools and tricks: antialiasing (FXAA), Post Process Injection DLL w/ pre-sharpening for texture and post-sharpening for image, high-performance ambient occlusion, 2160p rendering, no-HUD, custom FOV, noclip, timestop.

“Whupass”

January 26, 2012  |  BioShock  |  No Comments  |  Download Wallpaper (1080p)

Tools and tricks: antialiasing (FXAA), Post Process Injection DLL w/ pre-sharpening for texture and post-sharpening for image, high-performance ambient occlusion, 2160p rendering, no-HUD, custom FOV, noclip, timestop.

“Rivet City”

January 26, 2012  |  BioShock  |  No Comments  |  Download Wallpaper (1080p)

Tools and tricks: antialiasing (FXAA), Post Process Injection DLL w/ pre-sharpening for texture and post-sharpening for image, high-performance ambient occlusion, 2160p rendering, no-HUD, custom FOV, noclip, timestop.

“Rednecks”

January 26, 2012  |  BioShock  |  No Comments  |  Download Wallpaper (1080p)

Tools and tricks: antialiasing (FXAA), Post Process Injection DLL w/ pre-sharpening for texture and post-sharpening for image, high-performance ambient occlusion, 2160p rendering, no-HUD, custom FOV, noclip, timestop.

“Second Skin”

January 26, 2012  |  BioShock  |  5 Comments  |  Download Wallpaper (1080p)

Gaming is nothing if not a shared love of illusion. I can think of no developer who upholds their side of the bargain quite like Irrational’s Ken Levine, who bears his soul in interviews but knows how to keep the secrets that matter. I’ve seen him pull back many curtains, in code and on stage – enough to know that he lives for the reaction of his audience. He dreams, builds and protects it like a magician, then uses it to make his next trick even better. I frickin’ love this guy! Tools and tricks: antialiasing (FXAA), Post Process Injection DLL w/ pre-sharpening for texture and post-sharpening for image, high-performance ambient occlusion, 2160p rendering, no-HUD, custom FOV, noclip, timestop.