Mass Effect 3 (2012)
A backfiring bid to engage its fans means a compromised but visually rich climax to BioWare's space trilogy.
Max Payne 3 (2012)
Tragic cop Payne is the Man On Fire in Rockstar's bravura climax to the trilogy, visiting the penthouses and slums of modern São Paulo.
Middle-Earth: Shadow Of Mordor (2014)
Progressive game design makes Monolith's take on Tolkien more than just Assassin's Creed meets Dark Souls.
The need for shelter is just the groundwork of Mojang's world-conquering construction game which invites players to become the artists.
Mirror's Edge (2008)
A confused parkour sim is also the most celebrated 'art game' ever thanks to its subversive, often abstract use of technology and architecture.
Mortal Kombat X (2015)
The trademark brutality is multiplied by the power of X - or at least upgraded Unreal Engine 3 - with magical effects battling stomach-churning gore.
Need For Speed Hot Pursuit (2010)
Dusty highways and magnificent widescreen scenery populate Criterion and DICE's tribute to classic American car movies.